If we are talking about a mobile game genre puzzle, certainly struck us is a casual game that is not much different from Candy Crush. Well, if you think so, then it is not wrong nor right. Because, Kill Me Again using match-3 puzzle system that is quite different with a touch of RPG in it. By using the zombie theme, this game is quite unique and should you try.
It seems this is the first time I did a review a puzzle game that not only gives an explanation of the system and its features, but also the design and graphics which they provide. Because it combines a touch of RPG, you do not just play to equalize some of the color of an object only. But also can enjoy the design of the characters and also the skill that you spend. Kill Me Again has an interesting chart and spoil the eye.
In terms of the sound itself is packed with the game well enough. You can hear the difference between each weapon issued by the character. Starting from a handgun, revolver, meele weapon, machine gun, and shot gun.
When starting the game, you can choose three characters that they provide. Among them is the Advanced Soldier (male), Hit Woman (female), and Researcher (female). Using gender-lock system, you can not choose the sex of the characters. Each character has a special ability of each. Advanced Soldier has defense and resistance are quite large because it has a signature weapon in the form of shield that is supported by a large and muscular body.
The next character, namely Hit Woman, an expert close combat using a sword. It has a fairly strong meele attack when compared to other characters. And the latter is a Researcher who has a healing ability, and is perfect when you first played Kill Me Again.
From the gameplay itself, you will not notice any difference with other puzzle games. If you combine the three objects of the same color, then the character will attack the zombies. And if you combine more than three, then there will be special attacks and skills that you can use to make it easier to defeat the enemy. The skills you could use to learn it first.
Each stage will have ten locations for your pass. Each stage has two levels of levels, namely Normal and Hard. You do not need to complete any Normal mode to enter the Hard mode. Each level you pass in Normal mode, it will automatically open the stage at Hard level. As I said earlier, this game combines RPG elements in it. so you can install a variety of equipment, enhancement, guild battle, skill, and also to strengthen and beautify costume characters.
For the item itself, divided by five types: C, B, A, Set, and also S. Set of items you can only get to a certain stage and boss battle. To get a better item from the Set item, you can look through the Challenge Mode. The feature is similar to unlimited dungeon contained in RPG games. You will be faced with the zombies are coming without stopping until your character dies. The prize is a point that can be exchanged for equip more powerful.
During play some this week, I feel that Kill Me Again can be played casually, as well as hardcore gamers. Because, basically the game uses a system of match-3 puzzle instead? This game is very interesting and can be enjoyed by most people. And personally, this will be one match-3 puzzle game that will survive long enough in my smartphone.
For in-app purchasenya itself, it looks like this game will eventually make the player buy additional gold. Because, berbagaimacam interesting items by Ranking Point and also pack the item looks lucrative and promising. Additional equip with qualified, can be sure you can complete the mission smoothly and easily. Moreover, if you do not want to beautify the character by purchasing a variety of costumes available?
The conclusion is, Kill Me Again is a match-3 puzzle game that is attractive and can be played by most gamers, both casual and hardcore. Because, combines RPG elements into a puzzle game is something unique and clever, and NHN packaged very well.
If you are interested to try it as well, this game can be downloaded for free directly through the Play Store and iOS.
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